Hi. I’m Moritz Reichartz. I’m a freelance 3D artist and CG generalist with over 10 years of experience in the field of computer generated 3D imagery. I graduated in Architecture & Design Studies at the Academy of Fine Arts in Stuttgart, Germany and studied post grad studies at the Media and Arts University (KHM) in Cologne Germany.
With a deep love for animation, shading and lighting I generally work with procedual and node based techniques. I always try to give lucky accidents and unexpected cincidences a chance to contribute to the final imagery, whilst consistently aiming for brilliant high quality visuals in a very controlled manner. Moodboards, reference imagery, previs, styleframes and animatics along the process are always part of each projects process.
With a Cinema4D centered workflow, I am shading and lighting in all major render packages (Redshift, Octane, Arnold, Physical, ProRender). Animations are created in C4D (classically keyframed as well as often procedural animations, node based, XPresso and cached dynamics or specialized plugins). Particle simulations are executed in X-Particles. Compositing (AOV compositing if reasonable) is done in AfterEffects. All of this is happening on a beefy 4GPU / Threadripper workstation. Object and Camera tracking are done in Syntheyes. Stable Diffusion became the latest member of my software skill set.
I am available for freelance bookings, project inqiries, direct commissions and new creative collaborations!
Feel free to call me, or drop me a line.